﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GameSimulator.Model
{
    public class AchievementStringType : Achievement
    {

        public AchievementStringType() { }
        public AchievementStringType(string ach,double xp,DateTime startTime) 
        {
            this.achievement = ach;
            this.startTime = startTime;
            this.xp = xp;
        }

      
        public String stringAnswer { get; set; }
        public String achievement { get; set; }

    }
}
